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== Battlezone == |
== Battlezone == |
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− | In a Sniper Deathmatch game, all of the combat is done on foot. As players cannot use [[Service Pod]]s, vehicles are provided for them to hop into the replenish their health and ammunition. Whether these vehicles are provided to the players on spawn or scattered around the map varies from level to level; Sniper Target and Crown spawn the player in a [[Ram]] or [[Capitan]] for easier manoeuvrability, whilst Hell and Stomp spawn them on foot. In Hell, the vehicles provided are [[Scavenger (NSDF)| |
+ | In a Sniper Deathmatch game, all of the combat is done on foot. As players cannot use [[Service Pod]]s, vehicles are provided for them to hop into the replenish their health and ammunition. Whether these vehicles are provided to the players on spawn or scattered around the map varies from level to level; Sniper Target and Crown spawn the player in a [[Ram]] or [[Capitan]] for easier manoeuvrability, whilst Hell and Stomp spawn them on foot. In Hell, the vehicles provided are [[Scavenger (NSDF)|Scavengers]], which though they can run players over do not protect their pilots from sniper rounds; Stomp, on the other hand, provides a single, unsnipable [[Golem]].<ref>[[Battlezone]]</ref> |
The Sniper Deathmatch maps introduced by [[Battlezone: Battlegrounds|Battlegrounds]] provide a variety of utility vehicles for the replenishment of ammunition and health.<ref>[[Battlezone: Battlegrounds]]</ref> |
The Sniper Deathmatch maps introduced by [[Battlezone: Battlegrounds|Battlegrounds]] provide a variety of utility vehicles for the replenishment of ammunition and health.<ref>[[Battlezone: Battlegrounds]]</ref> |
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=== Maps === |
=== Maps === |
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<gallery spacing="small" position="left" widths="150"> |
<gallery spacing="small" position="left" widths="150"> |
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− | + | Multdm18_shell.png|'''Crown (Snipers Only)''' |
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− | + | Multdm21_shell.png|'''Hell''' |
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− | + | Multdm48_shell.png|'''Sniper Target''' |
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− | + | Multdm61_shell.png|'''Stomp''' |
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</gallery> |
</gallery> |
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=== Maps (Battlegrounds) === |
=== Maps (Battlegrounds) === |
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<gallery spacing="small" position="left" widths="150"> |
<gallery spacing="small" position="left" widths="150"> |
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− | + | Cheeto01_shell.png|'''Cheetoland''' |
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− | + | 8corners_shell.png|'''Eight Corners''' |
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− | + | SArena02_shell.png|'''Sniper Arena 2 "Night Fight"''' |
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− | + | SniperTn_shell.png|'''Sniper Town''' |
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− | + | Complex1_shell.png|'''Z Complex (Sniper)''' |
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− | + | Crosfire_shell.png|'''Z Crossfire SA''' |
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− | + | Outpost1_shell.png|'''Z Outpost (Sniper)''' |
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</gallery> |
</gallery> |
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Revision as of 11:41, 13 October 2014
Sniper Deathmatch, also known as Pilot Deathmatch, is a deathmatch-based gamemode in Battlezone in which players are forced to fight using only the Plasma and Sniper Rifles.
Battlezone
In a Sniper Deathmatch game, all of the combat is done on foot. As players cannot use Service Pods, vehicles are provided for them to hop into the replenish their health and ammunition. Whether these vehicles are provided to the players on spawn or scattered around the map varies from level to level; Sniper Target and Crown spawn the player in a Ram or Capitan for easier manoeuvrability, whilst Hell and Stomp spawn them on foot. In Hell, the vehicles provided are Scavengers, which though they can run players over do not protect their pilots from sniper rounds; Stomp, on the other hand, provides a single, unsnipable Golem.[1]
The Sniper Deathmatch maps introduced by Battlegrounds provide a variety of utility vehicles for the replenishment of ammunition and health.[2]
Maps
Maps (Battlegrounds)
Gamemodes | ||
---|---|---|
Singleplayer | Arcade · Instant Action · Singleplayer | |
Multiplayer | Deathmatch (Attack and Defend · Capture the Flag · Chicken · King of the Hill · Loot · Race · Sniper Deathmatch · Squad Deathmatch) · Strategy (Free-for-All · Multi-Player Instant · Strategy Capture the Flag) |