Singleplayer is a story-based gamemode that puts the player in the position of a single, defined character and presents them with a series of connected levels of increasing difficulty. In the PC releases, the campaigns are often seen as a gentle introduction to the skills required for the multiplayer portion of the game.
Battlezone[]
Battlezone has one set of tutorial missions and two full single-player campaigns, each from the perspective of a Commander on the opposite side of the Biometal War and telling one side of an interwoven narrative.[1]
Battle Grounds[]
Battle Grounds does not explicitly contain any campaigns of its own, but several of its Instant Action maps combine to create a narrative in the same manner as the campaigns of the original game.[2]
The Red Odyssey[]
The Red Odyssey's campaigns are from the perspective of commanders on the opposing sides of the Red Odyssey, a small skirmish between the Black Dogs and CRA.[3]
Battlezone II[]
Battlezone II broke the tradition of having two campaigns and instead focused on using one character's perspective to tell both sides of its story using a diverging plot.[4]
Battlezone: Rise of the Black Dogs[]
Battlezone: Rise of the Black Dogs contains all three of Battlezone's campaigns and a fourth campaign that acts as an interquel between Battlezone and Battlezone II.[5]
References[]
- ↑ Battlezone (1998)
- ↑ Battlezone: Battle Grounds, loose text files with each mission
- ↑ Battlezone: The Red Odyssey
- ↑ Battlezone II
- ↑ Battlezone: Rise of the Black Dogs
Gamemodes | ||
---|---|---|
Singleplayer | Arcade · Instant Action · Singleplayer | |
Multiplayer | Deathmatch (Attack and Defend · Capture the Flag · Chicken · King of the Hill · Loot · Race · Sniper Deathmatch · Squad Deathmatch) · Strategy (Free-for-All · Multi-Player Instant · Strategy Capture the Flag) |