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'''King of the Hill''' is a [[deathmatch]]-based gamemode in [[Battlezone]] and [[Battlezone II]] in which players fight over control of one part of the map - usually a raised hill in the center.
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'''King of the Hill''' is a [[deathmatch]]-based gamemode in [[Battlezone (1998)|Battlezone]] and [[Battlezone II]] in which players fight over control of one part of the map - usually a raised hill in the center.
   
 
== Battlezone ==
 
== Battlezone ==
In Battlezone's King of the Hill map, remaining within 25m of the map's center will add time to the player's counter. Kills and deaths are counted as in deathmatch.<ref>[[Battlezone]]{{C|, Z King of the Hill}}</ref> The Battlegrounds map Z King Flanker contains the path-points necessary for King of the Hill but, as it is a deathmatch map, they are not used.<ref>[[Battlezone: Battlegrounds]]{{C|, Z King Flanker}}</ref>
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In Battlezone's King of the Hill map, remaining within 25m of the map's center will add time to the player's counter. Several players can take advantage of this at once to account for the game's [[ally]] feature. Kills and deaths are counted as in deathmatch.<ref>[[Battlezone (1998)]]{{C|, Z King of the Hill}}</ref>
   
 
=== Maps ===
 
=== Maps ===
 
<gallery spacing="small" position="left" widths="150">
 
<gallery spacing="small" position="left" widths="150">
Multdm15.png|'''Z King of the Hill'''
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Multdm15_shell.png|'''Z King of the Hill'''
 
</gallery>
 
</gallery>
   
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===Maps===
 
===Maps===
 
<gallery spacing="small" position="left" widths="150">
 
<gallery spacing="small" position="left" widths="150">
KOTH-4pa.png|'''KOTH: Four Points''' - Fight for control of a large hill connected at 4 points. Stay away from the toxic waste!
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KOTH-4pa_shell.png|'''KOTH: Four Points''' - Fight for control of a large hill connected at 4 points. Stay away from the toxic waste!
Kothrend.png|'''KOTH: Rend''' - Fight for the hill in a Lava Crater! Who will be king?
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Kothrend_shell.png|'''KOTH: Rend''' - Fight for the hill in a Lava Crater! Who will be king?
 
</gallery>
 
</gallery>
   

Latest revision as of 17:02, March 5, 2016

King of the Hill is a deathmatch-based gamemode in Battlezone and Battlezone II in which players fight over control of one part of the map - usually a raised hill in the center.

Battlezone Edit

In Battlezone's King of the Hill map, remaining within 25m of the map's center will add time to the player's counter. Several players can take advantage of this at once to account for the game's ally feature. Kills and deaths are counted as in deathmatch.[1]

Maps Edit

Battlezone II Edit

Presence in the map's strategic location - in both stock King of the Hill maps, a literal hill in the center - will grant the player a point for each second. If multiple players are present there, the points are awarded to the player closest to the center. By default the game ends when one player reaches a total of 180 points, equivalent to holding the center for three minutes. Scoring for kills and deaths is the same as in standard deathmatch.

King of the Hill can also be played in teams; as with other team-based deathmatch variants, all points modifiers applied to a player will also be applied to the team total.[2]

MapsEdit

References Edit

  1. Battlezone (1998), Z King of the Hill
  2. Battlezone II
Gamemodes
Singleplayer Arcade · Instant Action · Singleplayer
Multiplayer Deathmatch (Attack and Defend · Capture the Flag · Chicken · King of the Hill · Loot · Race · Sniper Deathmatch · Squad Deathmatch) · Strategy (Free-for-All · Multi-Player Instant · Strategy Capture the Flag)
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