Defensive Command
Tran02 shell.png
Name: Defensive Command
World: Luna
Campaign: Combat Exercises

Faction: NSDF
Enemy: None
Scrap: 0
Geysers: 0

Battlezone: Rise of the Black Dogs:

Misn01 shell.pngTran02 shell.pngTran03 shell.png
Battlezone: Rise of the Black Dogs:
Tran06 shell.pngTran02 shell.pngTran03 shell.png

Defensive Command is the second Combat Exercise in Battlezone. It is known as Defensive Combat, and is the third exercise, in Battlezone: Rise of the Black Dogs. It introduces Jason Bates to using the Command Interface to interact with units on the battlefield.

Details[edit | edit source]

The site of Eagle's Nest One before the base's construction

Defensive Command takes place in the wide, shallow crater that would later become Eagle's Nest One.[1] Before the base's construction the site was used for command training.[2]

Synopsis[edit | edit source]

The T7 Badger, your best friend for this mission

Corbett begins by introducing Bates to the T7 Badger, commenting that it's an excellent defensive weapon but cannot use its weapons while moving. He instructs Bates to lead it out of the crater it is currently in to the target range and deploy it, guiding him through using the Command Interface along the way. Once the turret deploys at the range, Corbett sends it a target drone to destroy.

Original Version[edit | edit source]

Defensive Command was originally built as the second half of Combat Driving. The Combat Exercises were later split into several missions and arranged into a seperate campaign, prompting the creation of a new map and script.

An unused audio file suggests that, at some point, the separated version of the mission was to demonstrate selecting units with the spacebar.[3]

Walkthrough[edit | edit source]

Corbett's instructions are a little longer than necessary, and you'll find your hand being held all the way through the mission if you keep waiting for him. If this is your first time playing that's fine, but if you've played Battlezone before you'd be better off doing things before he asks you to.

Select your turret and move it out to the target range. It doesn't matter if you give it a deploy order now or not, because you'll have to do it when Corbett asks you either way. Once the turret is deployed a target drone - actually a re-purposed Tug - will head towards it. You can sit back and watch or help your turret destroy it. For quickest completion, you can attack the drone yourself the moment the mission starts.

You can only fail this mission by trying to commandeer your turret yourself or destroying it.

Trivia[edit | edit source]

The useless tug to the south-east

  • N64 icon.png The tug spawns an enemy pilot when destroyed.
  • Pc icon.png There is a second tug 650 meters to the south-east of the target range which has no purpose in the mission.
  • This mission can be completed more quickly than any other in the game.

Gallery[edit | edit source]

Maps[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]

  1. Battlezone (1998), tran02.trn
  2. Battlezone (1998), tran02.bzn
  3. Battlezone (1998), tran0203.wav
Combat Exercises
Battlezone Demo Combat Driving · Defensive Command · Bio-metal Scavenging · Attack and Destroy · Benchmark Demo[?]
Battlezone Combat Driving · Defensive Command · Bio-metal Scavenging · Attack and Destroy · The Playground[?]
Battlezone 64 Combat Driving · Sniper Training · Defensive Command · Bio-metal Scavenging · Attack and Destroy
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