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[[Battlezone: Rise of the Black Dogs]] had a MIDI soundtrack composed by [[Matthew Simmonds]]{{Ref|1|1}}. The tracks reproduced here are recorded from the original MIDI files, as they use a format that is not interpreted correctly by modern systems.
+
[[Battlezone: Rise of the Black Dogs]] had a MIDI soundtrack composed by [[Matthew Simmonds]]{{Ref|1|1}}, partially inspired by and expanding on the [[Battlezone Soundtrack|original]]. The tracks reproduced here are recorded from the original MIDI files, as they use a format that is not interpreted correctly by modern systems.
   
 
==Track listing==
 
==Track listing==
Line 6: Line 6:
 
|-
 
|-
 
| Title
 
| Title
|
+
|A short rising fanfare played over the title screen.
 
| [[File:rbd_title.ogg]]
 
| [[File:rbd_title.ogg]]
 
|-
 
|-
 
| Menu
 
| Menu
|
+
|A rendition of Battlezone's main theme, slightly shorter than the original.
 
| [[File:rbd_menu.ogg]]
 
| [[File:rbd_menu.ogg]]
 
|-
 
|-
 
| Tutorial
 
| Tutorial
|
+
|Fast percussion and rapid synth bass, with slow brass and string lines. A bass string interlude half-way through introduces additional brass lines over the top.
 
| [[File:rbd_tutorial.ogg]]
 
| [[File:rbd_tutorial.ogg]]
 
|-
 
|-
 
| Mission 1
 
| Mission 1
|
+
|Opens with a sharp synth sound and light brass pad, with the introduction of brass and percussion later on. Probably one of Rise of the Black Dogs' more identifiable tracks.
 
| [[File:rbd_msn1.ogg]]
 
| [[File:rbd_msn1.ogg]]
 
|-
 
|-
 
| Mission 2
 
| Mission 2
|
+
|A plucked string bass opens the track, which builds with the introduction of several brass lines and a marching snare. The latter section of the original's track 4 with additional brass picks up in the middle and continues to a fanfare at the end.
 
| [[File:rbd_msn2.ogg]]
 
| [[File:rbd_msn2.ogg]]
 
|-
 
|-
 
| Mission 3
 
| Mission 3
|
+
|Opens with sparse percussion and a solo string part, then builds into the latter half of track 3 from the original with the string line continuing over the top.
 
| [[File:rbd_msn3.ogg]]
 
| [[File:rbd_msn3.ogg]]
 
|-
 
|-
 
| Mission 4
 
| Mission 4
|
+
|A slow thrumming rhythm with flowing strings, interrupted by a repeating bass and string stabs with brass lead throughout.
 
| [[File:rbd_msn4.ogg]]
 
| [[File:rbd_msn4.ogg]]
 
|-
 
|-
 
| Mission 5
 
| Mission 5
|
+
|Based on track fifteen from the original soundtrack, with new string parts introduced part way through. Percussion drops out to make way for pizzicato strings, then resumes a slow marching beat.
 
| [[File:rbd_msn5.ogg]]
 
| [[File:rbd_msn5.ogg]]
 
|-
 
|-
 
| Mission 6
 
| Mission 6
|
+
|Industrial percussion and string pads carry through the first half of the piece, before a synth bass and fast-paced percussion appear alongside repeating brass and string patterns.
 
| [[File:rbd_msn6.ogg]]
 
| [[File:rbd_msn6.ogg]]
 
|-
 
|-
 
| Mission 7
 
| Mission 7
|
+
|Heavy percussion and a bass drone with low brass lead. Synth parts and a trumpet lead are introduced and the tempo picks up towards the end.
 
| [[File:rbd_msn7.ogg]]
 
| [[File:rbd_msn7.ogg]]
 
|-
 
|-
 
| Mission 8
 
| Mission 8
|
+
|Based on the eighth track of the original soundtrack, with addition and variation of brass lead parts.
 
| [[File:rbd_msn8.ogg]]
 
| [[File:rbd_msn8.ogg]]
 
|-
 
|-
 
| Complete
 
| Complete
|
+
|A fanfare played on mission success.
 
| [[File:rbd_win.ogg]]
 
| [[File:rbd_win.ogg]]
 
|-
 
|-
 
| Failed
 
| Failed
|
+
|A short sting played when a mission fails.
 
| [[File:rbd_lose.ogg]]
 
| [[File:rbd_lose.ogg]]
 
|-
 
|-
 
| Arcade 1 American
 
| Arcade 1 American
|
+
|Militaristic marching snare with string ostinato and brass lead. A bass drone is introduced at the very end along with slow rising strings.
 
| [[File:rbd_arcade1_us.ogg]]
 
| [[File:rbd_arcade1_us.ogg]]
 
|-
 
|-
 
| Arcade 1 Black Dogs
 
| Arcade 1 Black Dogs
|
+
|Slow percussion with deep synth bass and lead. Brass chords introduced over the top.
 
| [[File:rbd_arcade1_bd.ogg]]
 
| [[File:rbd_arcade1_bd.ogg]]
 
|-
 
|-
 
| Arcade 1 Soviet
 
| Arcade 1 Soviet
|
+
|Lots of marching percussion and a bass drone with quiet brass lead. Slowly builds over a synth bass at the end.
 
| [[File:rbd_arcade1_sv.ogg]]
 
| [[File:rbd_arcade1_sv.ogg]]
 
|-
 
|-
 
| Arcade 2 American
 
| Arcade 2 American
|
+
|Marching snare and brass fanfares throughout.
 
| [[File:rbd_arcade2_us.ogg]]
 
| [[File:rbd_arcade2_us.ogg]]
 
|-
 
|-
 
| Arcade 2 Black Dogs
 
| Arcade 2 Black Dogs
|
+
|Heavy delayed snare and complex synth bass line, with brass chords and string pads, and a plucked string bass over the top.
 
| [[File:rbd_arcade2_bd.ogg]]
 
| [[File:rbd_arcade2_bd.ogg]]
 
|-
 
|-
 
| Arcade 2 Soviet
 
| Arcade 2 Soviet
|
+
|A slow march with bass drone, low brass bass and higher patterns at lead.
 
| [[File:rbd_arcade2_sv.ogg]]
 
| [[File:rbd_arcade2_sv.ogg]]
 
|-
 
|-
 
| Arcade 3 American
 
| Arcade 3 American
|
+
|Slow brass pattern with snare and a quiet synth bass.
 
| [[File:rbd_arcade3_us.ogg]]
 
| [[File:rbd_arcade3_us.ogg]]
 
|-
 
|-
 
| Arcade 3 Black Dogs
 
| Arcade 3 Black Dogs
|
+
|Wide bass sound and rhythmic synths with string pad and brass lead.
 
| [[File:rbd_arcade3_bd.ogg]]
 
| [[File:rbd_arcade3_bd.ogg]]
 
|-
 
|-
 
| Arcade 3 Soviet
 
| Arcade 3 Soviet
|
+
|Industrial percussion and rhythm synth, with string bass and leads. Gathers speed with the introduction of another synth towards the end.
 
| [[File:rbd_arcade3_sv.ogg]]
 
| [[File:rbd_arcade3_sv.ogg]]
 
|}
 
|}

Revision as of 15:08, November 27, 2013

Battlezone: Rise of the Black Dogs had a MIDI soundtrack composed by Matthew Simmonds1, partially inspired by and expanding on the original. The tracks reproduced here are recorded from the original MIDI files, as they use a format that is not interpreted correctly by modern systems.

Track listing

Title Description Audio
Title A short rising fanfare played over the title screen. File:Rbd title.ogg
Menu A rendition of Battlezone's main theme, slightly shorter than the original. File:Rbd menu.ogg
Tutorial Fast percussion and rapid synth bass, with slow brass and string lines. A bass string interlude half-way through introduces additional brass lines over the top. File:Rbd tutorial.ogg
Mission 1 Opens with a sharp synth sound and light brass pad, with the introduction of brass and percussion later on. Probably one of Rise of the Black Dogs' more identifiable tracks. File:Rbd msn1.ogg
Mission 2 A plucked string bass opens the track, which builds with the introduction of several brass lines and a marching snare. The latter section of the original's track 4 with additional brass picks up in the middle and continues to a fanfare at the end. File:Rbd msn2.ogg
Mission 3 Opens with sparse percussion and a solo string part, then builds into the latter half of track 3 from the original with the string line continuing over the top. File:Rbd msn3.ogg
Mission 4 A slow thrumming rhythm with flowing strings, interrupted by a repeating bass and string stabs with brass lead throughout. File:Rbd msn4.ogg
Mission 5 Based on track fifteen from the original soundtrack, with new string parts introduced part way through. Percussion drops out to make way for pizzicato strings, then resumes a slow marching beat. File:Rbd msn5.ogg
Mission 6 Industrial percussion and string pads carry through the first half of the piece, before a synth bass and fast-paced percussion appear alongside repeating brass and string patterns. File:Rbd msn6.ogg
Mission 7 Heavy percussion and a bass drone with low brass lead. Synth parts and a trumpet lead are introduced and the tempo picks up towards the end. File:Rbd msn7.ogg
Mission 8 Based on the eighth track of the original soundtrack, with addition and variation of brass lead parts. File:Rbd msn8.ogg
Complete A fanfare played on mission success. File:Rbd win.ogg
Failed A short sting played when a mission fails. File:Rbd lose.ogg
Arcade 1 American Militaristic marching snare with string ostinato and brass lead. A bass drone is introduced at the very end along with slow rising strings. File:Rbd arcade1 us.ogg
Arcade 1 Black Dogs Slow percussion with deep synth bass and lead. Brass chords introduced over the top. File:Rbd arcade1 bd.ogg
Arcade 1 Soviet Lots of marching percussion and a bass drone with quiet brass lead. Slowly builds over a synth bass at the end. File:Rbd arcade1 sv.ogg
Arcade 2 American Marching snare and brass fanfares throughout. File:Rbd arcade2 us.ogg
Arcade 2 Black Dogs Heavy delayed snare and complex synth bass line, with brass chords and string pads, and a plucked string bass over the top. File:Rbd arcade2 bd.ogg
Arcade 2 Soviet A slow march with bass drone, low brass bass and higher patterns at lead. File:Rbd arcade2 sv.ogg
Arcade 3 American Slow brass pattern with snare and a quiet synth bass. File:Rbd arcade3 us.ogg
Arcade 3 Black Dogs Wide bass sound and rhythmic synths with string pad and brass lead. File:Rbd arcade3 bd.ogg
Arcade 3 Soviet Industrial percussion and rhythm synth, with string bass and leads. Gathers speed with the introduction of another synth towards the end. File:Rbd arcade3 sv.ogg

References

1.^ Rise of the Black Dogs credits at allgame.com
Battlezone Series
Games Battlezone (Battle Grounds · The Red Odyssey · Rise of the Black Dogs · Gold Pack) · Battlezone II: Combat Commander
Remasters Battlezone 98 Redux (Battlezone 98 Redux: The Red Odyssey · Battlezone 98 Redux: Odyssey Edition)
Soundtracks Battlezone (The Red Odyssey · Rise of the Black Dogs · Early Test Soundtrack) · Battlezone II (Battlezone II Music Pack)
Demos Battlezone (Instant Action · The Red Odyssey) · Battlezone II
Strategy Guides Battlezone · Battlezone II
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