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[[Battlezone: Rise of the Black Dogs]] had a MIDI soundtrack composed by [[Matthew Simmonds]]{{Ref|1|1}}. The tracks reproduced here are recorded from the original MIDI files, as they use a format that is not interpreted correctly by modern systems.
{| class="infobox" style="float:right; text-align: left; font-size: 90%" cellspacing="0"
 
|+ style="background-color: #7b5b3b; font-size: 140%;"|<span style="color: #ffffff;">'''Battlezone:<br />Rise of the Black Dogs'''</span>
 
|-
 
|colspan="0" style=" text-align:center; font-size:90%;"|[[Image:rbd_front_square.png|center|300px]]
 
|-
 
! style=" font-size: 100%;" align="center" colspan="0"| <span style="color: #ffffff;">Information</span>
 
|-
 
|'''Composer:''' [[Matthew Simmonds]]
 
|-
 
|'''Release Date:''' 2000-03-29
 
|}
 
[[Battlezone: Rise of the Black Dogs]] had a MIDI soundtrack composed by [[Matthew Simmonds]]<ref>[http://www.allgame.com/game.php?id=19925&tab=credits Rise of the Black Dogs credits] at [http://www.allgame.com allgame.com]</ref>, partially inspired by and expanding on the [[Battlezone Soundtrack|original]]. As the tracks are raw MIDI data they are numbered according to the order they are stored in in memory. Twenty-two MIDI files are stored in the game memory for use during play, with an additional five samples used in the menu system.<ref>[[Battlezone: Rise of the Black Dogs]]</ref>
 
 
Due to the Nintendo 64 sound chip's limitation of seven voices per track, the MIDI files stored on the cartridge are not divided into discrete instruments. Each track in these MIDI files was programmed to switch between the eleven instruments in order to deliver the desired polyphonic effect.
 
 
A [[Rise of the Black Dogs: Re-Orchestrated|re-orchestrated]] version of the soundtrack was released by the [[Heracles Brigade]] in 2015 as part of the [[Rise of the Black Dogs Decompilation Project]].
 
   
==Track Listing==
+
==Track listing==
 
{| class="wikitable" style="text-align:center; background: #000000; width: 100%"
=== MIDI Files ===
 
 
!Title !! Description !! Audio
:{| class="wikitable" style="text-align:center; background: #000000; width: 100%"
 
!# !! Description !! Level !! Audio
 
 
|-
 
|-
| 1
+
| Title
 
|
|A rendition of Battlezone's main theme, slightly shorter than the original.
 
 
| [[File:rbd_title.ogg]]
| Menu, [[Wrangling the Fleeing Herd]], [[The Three Beacons]], [[Io's Bridge]], [[The Silencers]]
 
| [[File:rbd_track1.ogg]]
 
 
|-
 
|-
| 2
+
| Menu
 
|
|Fast percussion and rapid synth bass, with slow brass and string lines. A bass string interlude half-way through introduces additional brass lines over the top.
 
 
| [[File:rbd_menu.ogg]]
| [[Combat Driving]], [[Sniper Training]], [[Defensive Command|Defensive Combat]], [[Bio-metal Scavenging]], [[Attack and Destroy]], [[United We Fight, United We Die]], [[Strike at the Heart]]
 
| [[File:rbd_track2.ogg]]
 
 
|-
 
|-
  +
| Tutorial
| 3
 
 
|
|Opens with a sharp synth sound and light brass pad, with the introduction of brass and percussion later on. Probably one of Rise of the Black Dogs' more identifiable tracks.
 
 
| [[File:rbd_tutorial.ogg]]
| [[Red Arrival]], [[A Nasty Surprise]], [[The Golem Ambush]], [[Grab the Scientists]], [[Retrieve Relics]]
 
| [[File:rbd_track3.ogg]]
 
 
|-
 
|-
 
| Mission 1
| 4
 
 
|
|Opens with sparse percussion and a solo string part, then builds into the latter half of track 3 from the original with the string line continuing over the top.
 
 
| [[File:rbd_msn1.ogg]]
| [[The Relic Discovered]], [[Flying Solo]], [[Exploratory]]
 
| [[File:rbd_track4.ogg]]
 
 
|-
 
|-
 
| Mission 2
| 5
 
 
|
|Heavy percussion and a bass drone with low brass lead. Synth parts and a trumpet lead are introduced and the tempo picks up towards the end.
 
 
| [[File:rbd_msn2.ogg]]
| [[Tapping the Core]], [[The Evil Battalion]]
 
| [[File:rbd_track5.ogg]]
 
 
|-
 
|-
  +
| Mission 3
| 6
 
 
|
|Industrial percussion and string pads carry through the first half of the piece, before a synth bass and fast-paced percussion appear alongside repeating brass and string patterns.
 
| [[Total Destruction]]
+
| [[File:rbd_msn3.ogg]]
| [[File:rbd_track6.ogg]]
 
 
|-
 
|-
  +
| Mission 4
| 7
 
 
|
|A slow thrumming rhythm with flowing strings, interrupted by a repeating bass and string stabs with brass lead throughout.
 
 
| [[File:rbd_msn4.ogg]]
| [[Escape from Mars]], [[Bring it Home]], [[The Ultimate Quake]], [[Punishing the Black Dogs]], [[The Last Stand]], [[Prepare to Evacuate]]
 
| [[File:rbd_track7.ogg]]
 
 
|-
 
|-
  +
| Mission 5
| 8
 
 
|
|A plucked string bass opens the track, which builds with the introduction of several brass lines and a marching snare. The latter section of the original's track 4 with additional brass picks up in the middle and continues to a fanfare at the end.
 
 
| [[File:rbd_msn5.ogg]]
| [[Eagle's Nest 1]], [[An Unexpected Connection]], [[The Race is On]], [[Reclaim our Base]], [[Preparations]], [[The Mammoth Project]], [[Capture the Armory]]
 
| [[File:rbd_track8.ogg]]
 
 
|-
 
|-
  +
| Mission 6
| 9
 
 
|
|Based on the eighth track of the original soundtrack, with addition and variation of brass lead parts.
 
 
| [[File:rbd_msn6.ogg]]
| [[Controlling the High Ground]], [[Clear the Path]]
 
| [[File:rbd_track9.ogg]]
 
 
|-
 
|-
  +
| Mission 7
| 10
 
 
|
|Based on track fifteen from the original soundtrack, with new string parts introduced part way through. Percussion drops out to make way for pizzicato strings, then resumes a slow marching beat.
 
 
| [[File:rbd_msn7.ogg]]
| [[Behind Enemy Lines]], [[Precious Cargo]], [[Evacuate Venus]]
 
| [[File:rbd_track10.ogg]]
 
 
|-
 
|-
  +
| Mission 8
| 11
 
 
|
|Militaristic marching snare with string ostinato and brass lead. A bass drone is introduced at the very end along with slow rising strings.
 
 
| [[File:rbd_msn8.ogg]]
| [[NSDF]] [[Arcade Mode|Arcade]] levels [[Arcade 1 (NSDF)|1]], [[Arcade 4 (NSDF)|4]], [[Arcade 7 (NSDF)|7]], [[Arcade 10 (NSDF)|10]] & [[Arcade 13 (NSDF)|13]]
 
| [[File:rbd_track11.ogg]]
 
 
|-
 
|-
  +
| Complete
| 12
 
  +
|
|Marching snare and brass fanfares throughout.
 
 
| [[File:rbd_win.ogg]]
| NSDF Arcade levels [[Arcade 2 (NSDF)|2]], [[Arcade 5 (NSDF)|5]], [[Arcade 8 (NSDF)|8]], [[Arcade 11 (NSDF)|11]] & [[Arcade 14 (NSDF)|14]]
 
| [[File:rbd_track12.ogg]]
 
 
|-
 
|-
| 13
+
| Failed
  +
|
|Slow brass pattern with snare and a quiet synth bass.
 
 
| [[File:rbd_lose.ogg]]
| NSDF Arcade levels [[Arcade 3 (NSDF)|3]], [[Arcade 6 (NSDF)|6]], [[Arcade 9 (NSDF)|9]] & [[Arcade 12 (NSDF)|12]]
 
| [[File:rbd_track13.ogg]]
 
 
|-
 
|-
  +
| Arcade 1 American
| 14
 
  +
|
|Lots of marching percussion and a bass drone with quiet brass lead. Slowly builds over a synth bass at the end.
 
 
| [[File:rbd_arcade1_us.ogg]]
| [[CCA]] Arcade levels [[Arcade 1 (CCA)|1]], [[Arcade 4 (CCA)|4]], [[Arcade 7 (CCA)|7]], [[Arcade 10 (CCA)|10]] & [[Arcade 13 (CCA)|13]]
 
| [[File:rbd_track14.ogg]]
 
 
|-
 
|-
  +
| Arcade 1 Black Dogs
| 15
 
  +
|
|A slow march with bass drone, low brass bass and higher patterns at lead.
 
 
| [[File:rbd_arcade1_bd.ogg]]
| CCA Arcade levels [[Arcade 2 (CCA)|2]], [[Arcade 5 (CCA)|5]], [[Arcade 8 (CCA)|8]], [[Arcade 11 (CCA)|11]] & [[Arcade 14 (CCA)|14]]
 
| [[File:rbd_track15.ogg]]
 
 
|-
 
|-
  +
| Arcade 1 Soviet
| 16
 
  +
|
|Industrial percussion and rhythm synth, with string bass and leads. Gathers speed with the introduction of another synth towards the end.
 
 
| [[File:rbd_arcade1_sv.ogg]]
| CCA Arcade levels [[Arcade 3 (CCA)|3]], [[Arcade 6 (CCA)|6]], [[Arcade 9 (CCA)|9]] & [[Arcade 12 (CCA)|12]]
 
| [[File:rbd_track16.ogg]]
 
 
|-
 
|-
  +
| Arcade 2 American
| 17
 
  +
|
|Slow percussion with deep synth bass and lead. Brass chords introduced over the top.
 
 
| [[File:rbd_arcade2_us.ogg]]
| [[Black Dogs|Black Dog]] Arcade levels [[Arcade 1 (Black Dog)|1]], [[Arcade 4 (Black Dog)|4]], [[Arcade 7 (Black Dog)|7]], [[Arcade 10 (Black Dog)|10]] & [[Arcade 13 (Black Dog)|13]]
 
| [[File:rbd_track17.ogg]]
 
|-
 
| 18
 
|Heavy delayed snare and complex synth bass line, with brass chords and string pads, and a plucked string bass over the top.
 
| Black Dog Arcade levels [[Arcade 2 (Black Dog)|2]], [[Arcade 5 (Black Dog)|5]], [[Arcade 8 (Black Dog)|8]], [[Arcade 11 (Black Dog)|11]] & [[Arcade 14 (Black Dog)|14]]
 
| [[File:rbd_track18.ogg]]
 
|-
 
| 19
 
|Wide bass sound and rhythmic synths with string pad and brass lead.
 
| Black Dog Arcade levels [[Arcade 3 (Black Dog)|3]], [[Arcade 6 (Black Dog)|6]], [[Arcade 9 (Black Dog)|9]] & [[Arcade 12 (Black Dog)|12]]
 
| [[File:rbd_track19.ogg]]
 
|-
 
| 20
 
|Percussion and tremolo string pads playing a rising pattern. Switches to pitched percussion later, which may be a MIDI programming error.
 
| Unused
 
| [[File:rbd_track20.ogg]]
 
|-
 
| 21
 
|Percussion and string sections playing a series of minor-key fanfares similar to that used on mission failure.
 
| Unused
 
| [[File:rbd_track21.ogg]]
 
|-
 
| 22
 
|A fast and upbeat track with brass fanfares and rising string patterns throughout. One of the most varied tracks.
 
| Unused
 
| [[File:rbd_track22.ogg]]
 
|}
 
 
=== Samples ===
 
:{| class="wikitable" style="text-align:center; background: #000000; width: 100%"
 
!# !! Description !! Appearance !! Audio
 
 
|-
 
|-
  +
| Arcade 2 Black Dogs
| 1
 
  +
|
|A brief series of percussion hits.
 
 
| [[File:rbd_arcade2_bd.ogg]]
| [[Crave Entertainment]] flash
 
| [[File:rbd_sample1.ogg]]
 
 
|-
 
|-
  +
| Arcade 2 Soviet
| 2
 
  +
|
|A brass fanfare with marching snare and glockenspiel.
 
 
| [[File:rbd_arcade2_sv.ogg]]
| [[Climax Group]] flash
 
| [[File:rbd_sample2.ogg]]
 
 
|-
 
|-
  +
| Arcade 3 American
| 3
 
  +
|
|Militaristic percussion followed by a short rising fanfare.
 
 
| [[File:rbd_arcade3_us.ogg]]
| Title screen
 
| [[File:rbd_sample3.ogg]]
 
 
|-
 
|-
  +
| Arcade 3 Black Dogs
| 4
 
  +
|
|A rising fanfare used on mission success.
 
 
| [[File:rbd_arcade3_bd.ogg]]
| Mission success screen
 
| [[File:rbd_sample4.ogg]]
 
 
|-
 
|-
  +
| Arcade 3 Soviet
| 5
 
  +
|
|A minor-key string pattern used on mission failure.
 
 
| [[File:rbd_arcade3_sv.ogg]]
| Mission failure screen
 
| [[File:rbd_sample5.ogg]]
 
 
|}
 
|}
   
 
==References==
 
==References==
  +
:1.{{Note|1}}[http://www.allgame.com/game.php?id=19925&tab=credits Rise of the Black Dogs credits] at allgame.com
<references/>
 
   
 
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